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Lead Technical Artist
2019 Technical Art Reel
The video has clips representing the visual parts of my work ranging from shaders created for ARK: Abberation, to mount materials or rigs for Guild Wars 2. These are generally from late 2017 until early 2019.
2017 Technical Art Reel
This is the reel of my work from 2016-2017 including things like the glyph system in ARK: Survival Evolved, shader work on Guild Wars 2, and various personal shader experimentations.
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